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Autonomy Software C++ 24.5.1
Welcome to the Autonomy Software repository of the Mars Rover Design Team (MRDT) at Missouri University of Science and Technology (Missouri S&T)! API reference contains the source code and other resources for the development of the autonomy software for our Mars rover. The Autonomy Software project aims to compete in the University Rover Challenge (URC) by demonstrating advanced autonomous capabilities and robust navigation algorithms.
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Namespace containing all state machine related classes. More...
Classes | |
class | ApproachingMarkerState |
The ApproachingMarkerState class implements the Approaching Marker state for the Autonomy State Machine. More... | |
class | ApproachingObjectState |
The ApproachingObjectState class implements the Approaching Object state for the Autonomy State Machine. More... | |
class | AvoidanceState |
The AvoidanceState class implements the Avoidance state for the Autonomy State Machine. More... | |
class | IdleState |
The IdleState class implements the Idle state for the Autonomy State Machine. More... | |
class | NavigatingState |
The NavigatingState class implements the Navigating state for the Autonomy State Machine. More... | |
class | ReversingState |
The ReversingState class implements the Reversing state for the Autonomy State Machine. More... | |
class | SearchPatternState |
The SearchPatternState class implements the Search Pattern state for the Autonomy State Machine. More... | |
class | State |
The abstract state class. All states inherit from this class. More... | |
class | StuckState |
The StuckState class implements the Stuck state for the Autonomy State Machine. More... | |
class | TimeIntervalBasedStuckDetector |
This class should be instantiated within another state to be used for detection of if the rover is stuck. Stuck detection is solely based off of a check interval on the current velocity and rotation. If the velocity and rotation are non-moving for more then a maximum interval count, we are considered stuck. More... | |
class | VerifyingMarkerState |
The VerifyingMarkerState class implements the Verifying Marker state for the Autonomy State Machine. More... | |
class | VerifyingObjectState |
The VerifyingObjectState class implements the Verifying Object state for the Autonomy State Machine. More... | |
class | VerifyingPositionState |
The VerifyingPositionState class implements the Verifying Position state for the Autonomy State Machine. More... | |
Enumerations | |
enum class | States { eIdle , eNavigating , eSearchPattern , eApproachingMarker , eApproachingObject , eVerifyingPosition , eVerifyingMarker , eVerifyingObject , eAvoidance , eReversing , eStuck , NUM_STATES } |
The states that the state machine can be in. More... | |
enum class | Event { eStart , eReachedGpsCoordinate , eReachedMarker , eReachedObject , eMarkerSeen , eObjectSeen , eMarkerUnseen , eObjectUnseen , eVerifyingComplete , eVerifyingFailed , eAbort , eRestart , eObstacleAvoidance , eEndObstacleAvoidance , eNoWaypoint , eNewWaypoint , eReverse , eReverseComplete , eSearchFailed , eStuck , eUnstuck , NUM_EVENTS } |
The events that can be triggered in the state machine. More... | |
Functions | |
std::string | StateToString (States eState) |
Converts a state object to a string. | |
Namespace containing all state machine related classes.
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strong |
The states that the state machine can be in.
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strong |
The events that can be triggered in the state machine.
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inline |
Converts a state object to a string.
eState | - |