This struct is part of the ZEDCam class and is used as a container for all bounding box data that is going to be passed to the zed api via the ZEDCam's TrackCustomBoxObjects() method.  
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#include <ZEDCamera.hpp>
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cv::Rect2d  | cvBoundingBox | 
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int  | nClassNumber | 
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float  | fConfidence | 
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bool  | bObjectRemainsOnFloorPlane = false | 
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std::string  | szObjectUUID = sl::generate_unique_id().get() | 
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This struct is part of the ZEDCam class and is used as a container for all bounding box data that is going to be passed to the zed api via the ZEDCam's TrackCustomBoxObjects() method. 
- Author
 - clayjay3 (clayt.nosp@m.onra.nosp@m.ycowe.nosp@m.n@gm.nosp@m.ail.c.nosp@m.om) 
 
- Date
 - 2023-08-29 
 
 
◆ GetObjectUUID()
  
  
      
        
          | std::string ZEDCamera::ZedObjectData::GetObjectUUID  | 
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   64{ return szObjectUUID; };
 
 
 
The documentation for this struct was generated from the following file: