This struct is part of the ZEDCam class and is used as a container for all bounding box data that is going to be passed to the zed api via the ZEDCam's TrackCustomBoxObjects() method.
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#include <ZEDCamera.hpp>
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struct | Corner |
| This struct is internal to the ZedObjectData struct is used to store an X and Y value for the corners of a bounding box. More...
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Corner | CornerTL |
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Corner | CornerTR |
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Corner | CornerBL |
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Corner | CornerBR |
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int | nClassNumber |
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float | fConfidence |
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bool | bObjectRemainsOnFloorPlane = false |
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std::string | szObjectUUID = sl::generate_unique_id().get() |
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This struct is part of the ZEDCam class and is used as a container for all bounding box data that is going to be passed to the zed api via the ZEDCam's TrackCustomBoxObjects() method.
- Author
- clayjay3 (clayt.nosp@m.onra.nosp@m.ycowe.nosp@m.n@gm.nosp@m.ail.c.nosp@m.om)
- Date
- 2023-08-29
◆ GetObjectUUID()
std::string ZEDCamera::ZedObjectData::GetObjectUUID |
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84{ return szObjectUUID; };
The documentation for this struct was generated from the following file: