Autonomy Software C++ 24.5.1
Welcome to the Autonomy Software repository of the Mars Rover Design Team (MRDT) at Missouri University of Science and Technology (Missouri S&T)! API reference contains the source code and other resources for the development of the autonomy software for our Mars rover. The Autonomy Software project aims to compete in the University Rover Challenge (URC) by demonstrating advanced autonomous capabilities and robust navigation algorithms.
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VerifyingPositionState.h
Go to the documentation of this file.
1
11#ifndef VERIFYING_POSITION_STATE_H
12#define VERIFYING_POSITION_STATE_H
13
14#include "../interfaces/State.hpp"
15#include "../util/GeospatialOperations.hpp"
16
17
23namespace statemachine
24{
25
33 {
34 private:
35 std::vector<geoops::GPSCoordinate> m_vCheckPoints;
36 int m_nMaxDataPoints;
37 bool m_bInitialized;
38 std::chrono::system_clock::time_point m_tmVerifyStartTime;
39
40 protected:
41 void Start() override;
42 void Exit() override;
43
44 public:
46 void Run() override;
47 States TriggerEvent(Event eEvent) override;
48 };
49} // namespace statemachine
50
51#endif // VERIFYING_POSITION_STATE_H
The abstract state class. All states inherit from this class.
Definition State.hpp:115
The VerifyingPositionState class implements the Verifying Position state for the Autonomy State Machi...
Definition VerifyingPositionState.h:33
void Exit() override
This method is called when the state is exited. It is used to clean up the state.
Definition VerifyingPositionState.cpp:49
States TriggerEvent(Event eEvent) override
Trigger an event in the state machine. Returns the next state.
Definition VerifyingPositionState.cpp:150
void Start() override
This method is called when the state is first started. It is used to initialize the state.
Definition VerifyingPositionState.cpp:31
VerifyingPositionState()
Construct a new State object.
Definition VerifyingPositionState.cpp:64
void Run() override
Run the state machine. Returns the next state.
Definition VerifyingPositionState.cpp:85
Namespace containing all state machine related classes.
Definition State.hpp:23
Event
The events that can be triggered in the state machine.
Definition State.hpp:54
States
The states that the state machine can be in.
Definition State.hpp:31