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Autonomy Software C++ 24.5.1
Welcome to the Autonomy Software repository of the Mars Rover Design Team (MRDT) at Missouri University of Science and Technology (Missouri S&T)! API reference contains the source code and other resources for the development of the autonomy software for our Mars rover. The Autonomy Software project aims to compete in the University Rover Challenge (URC) by demonstrating advanced autonomous capabilities and robust navigation algorithms.
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Defines and implements objects/structs related to storing data types that will be passed and/or queued between threads. All objects should provide the proper mutexes and condition variables to aid in proper and fast resource management between threads. More...
Go to the source code of this file.
Classes | |
struct | containers::FrameFetchContainer< T > |
This struct is used to carry references to camera frames for scheduling and copying. It is constructed so that a reference to a frame is passed into the container and the pointer to that reference is stored internally. Then a shared_pointer to a new std::promise<bool> is created, which allows the programmer to return a future from whatever method created this container. The future can then be waited on before the passed in frame is used. The future will return a true or false. More... | |
struct | containers::DataFetchContainer< T > |
This struct is used to carry references to any datatype for scheduling and copying. It is constructed so that a reference to the data object is passed into the container and the pointer to that reference is stored internally. Then a shared_pointer to a new std::promise<bool> is created, which allows the programmer to return a future from whatever method created this container. The future can then be waited on before the data is used. The future will return a true or false. More... | |
Namespaces | |
namespace | containers |
Namespace containing functions or objects/struct used to aid in data storage and passage between threads. | |
Defines and implements objects/structs related to storing data types that will be passed and/or queued between threads. All objects should provide the proper mutexes and condition variables to aid in proper and fast resource management between threads.
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